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The Sharkasm Empire

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» Food Food Food
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyWed 10 Jan 2024, 3:34 pm by TheCryptKeeper

» "It's the door..... To the light" - The Social Thread v 2.0
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyWed 10 Jan 2024, 3:29 pm by TheCryptKeeper

» Diary of a Mac Student
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyTue 25 Apr 2023, 2:41 pm by TheCryptKeeper

» Arcasia: Legend of the Wolfram Emerald
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyTue 25 Apr 2023, 11:56 am by lil' poopie boy

» Le Cinéma
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyThu 20 Apr 2023, 11:08 am by TheCryptKeeper

» Ideas
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptySat 15 Apr 2023, 8:49 am by lil' poopie boy

» Musique Lystoux
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyFri 14 Apr 2023, 8:59 am by TheCryptKeeper

» Through Shady Lanes
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyThu 13 Apr 2023, 8:26 pm by lil' poopie boy

» King of All Ratings Thread
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyThu 13 Apr 2023, 5:36 pm by TheCryptKeeper

» Where's The Beats!?
Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 EmptyMon 21 Aug 2017, 7:42 pm by Italyins


+2
lil' poopie boy
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    Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Vyzor
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    Post by Vyzor Tue 18 Dec 2012, 12:39 pm

    The text game will be a cult hit right off the bat. It'll be the next biggest cult game since Earthbound
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    Post by TheCryptKeeper Wed 02 Jan 2013, 11:43 pm

    new phadel palah personality traits: terrified of death; wants to live forever; carries burden of understanding the tragedy of existing.

    "all my cognitive feelings and everything that makes up me, is me. I don't want it to be nothing at some point. I don't want to be nothing. I want it to all be worth something in the end."

    "If you could.. would you live forever?"

    "Everything that we are made of is simply matter and energy, our feelings, our thoughts. Everything."

    Axus will also be scared of death, scared about how he will remain after he is gone.

    Zyvor and Konas will also be one with death and accepting of it, not fearing the unknown.

    Ignorance is bliss.

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    Post by TheCryptKeeper Thu 17 Jan 2013, 12:45 am

    I kind of like the thought of using classic rock in some moments of sharkasia. its so funky fresh. these songs would be rape:
    stairway to heaven
    the great gig in the sky
    wish you were here
    dream on
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    Post by Vyzor Thu 17 Jan 2013, 1:19 am

    Not going to lie, I think it would be kind of kife if we threw in other artists songs. We should just make up songs that sound classic rock,
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    Post by TheCryptKeeper Thu 17 Jan 2013, 12:31 pm

    obviously lol, these bands never let people use there music for commercial use anyway. I'm just using them as example of what type of music sounds like good sharkasiasticism
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    Post by Vyzor Sun 20 Jan 2013, 1:39 pm

    Ahh yes of course. that would be siiiick!
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    Post by TheCryptKeeper Sun 20 Jan 2013, 4:03 pm

    yeah its so chill. lets get writin for some sharkasi
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    Post by lil' poopie boy Wed 23 Jan 2013, 9:38 pm

    lol pipey
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    Post by TheCryptKeeper Thu 24 Jan 2013, 1:51 am

    saux man put up dat results thread lol
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    Post by lil' poopie boy Thu 24 Jan 2013, 1:11 pm

    FINE
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    Post by TheCryptKeeper Thu 24 Jan 2013, 4:16 pm

    yay~ dunde esta!
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    Post by Vyzor Thu 24 Jan 2013, 5:16 pm

    --Sharkasia game intro--

    *Leaves sit on the ground in the shade of a tree. It's a bright, summer day. Leaves blows in the wind a little and fly off of what is a cliff revealing a large landscape of rolling green hills. (**Sharkasia theme starts to play) In the distance sits the Kingdom of Sordom. The sun shines brightly while mystical birds fly off into the distance. The view follows the leaves as they fly through the fields over flowers showing caravans,travelers and merchants of all the different races of Sharkasia. It continues to follow as they fly through the busy city and through the streets going past shops and many people. They reach their final destination as they slowly descend into the property of an orphanage. Two young boys can be heard fighting and clashing swords together. It is now a close up of the two (**Jesu and Axus) who are still clashing swords together. Jesu is wearing a red tablecloth around his neck like a cape. Sparks fly off of their swords which make the view go dark so only the sparks are visible. In the darkness the hand of Beradini is slightly visible. It happens once more but a barely visible view of Beradini's face is there as well. Jesu takes a big swing at Axus which causes Axus' sword to fly from his hands into the air. The view is on the sword which glistens in the sun and sparks fly from it. The view goes dark with the sword and sparks in darkness with the sparks forming the words Sharkasia in fire with the sword becoming part of the title.*
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    Post by lil' poopie boy Thu 24 Jan 2013, 8:33 pm

    would it be generic if i said i got a little tingly at that?
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    Post by Vyzor Thu 24 Jan 2013, 10:45 pm

    Nope Very Happy I'm planning on working on the script now too to get this started
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    Post by TheCryptKeeper Thu 24 Jan 2013, 11:11 pm

    good shit! post everything you write, we'll save this its some solid shit.
    I also picture before that, the lore of the land is explained along with the story of the emerald and a brief story of berardini animated with hieroglyphs and shit. or actually, maybe that should be after the title, and then the hieroglyph images fold into each other and its revealed its a book and ms. kadin was reading the orphan children a story. merely a story.....
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    Post by Vyzor Fri 25 Jan 2013, 1:32 pm

    Yes , that sounds good I didn't realize the storybook thing until after I wrote that lol.
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    Post by TheCryptKeeper Wed 30 Jan 2013, 2:47 pm

    remember that picture i posted of the layout for the textbased game?
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    Post by Cephalo the Pod Wed 30 Jan 2013, 2:53 pm

    Kason Birdman wrote:remember that picture i posted of the layout for the textbased game?
    This one!

    Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 Thingermajigger
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    Post by TheCryptKeeper Wed 30 Jan 2013, 3:11 pm

    thank you very much mogo. someone wanna whip me up a prototype image? It doesn't have to look good or anything, i just dont have photoshop and i need to be sure the exact pixel size of the picture.

    vyzor, think you can?
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    Post by TheCryptKeeper Tue 05 Feb 2013, 12:43 am

    did a little bit of work on the gui today for the text based game, also working on sketching up a little text logo, similar to the one I spent sooo long in grade 12 english lol.
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    Post by Vyzor Tue 05 Feb 2013, 7:34 pm

    I'll make a buffered version of the text box you posted
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    Post by Vyzor Tue 05 Feb 2013, 7:56 pm

    Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 Thingermajigger

    Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 SharkasiaLayout_zps2c352a2d

    Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again]) - Page 5 SharkasiaLayoutExample_zps0cf0ce29
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    Post by TheCryptKeeper Tue 05 Feb 2013, 10:13 pm

    you have a beautiful, beatiful soul vy. i'll whip up this prototype real soon (working on a sharkasia logo still, coming along deass) and then maybe I'll start the database for commands. LETS FUCKIN MAKE A GAME
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    Post by TheCryptKeeper Tue 05 Feb 2013, 10:15 pm

    Also, do you know the exact pixel dimensions of that picture?
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    Post by lil' poopie boy Tue 05 Feb 2013, 10:53 pm

    how do you guys feel about Rho being a great historian of sharkasia?

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