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Weekend Hangouts with our Schlangs Out

Mon 17 Apr 2017, 12:43 pm by lil' poopie boy

Hi farm,
/
/
/
This is a notice to tell you that rob and I are reaching ST this coming weekend, the 21st, 22nd, 23rd. I expect to be greeted by downie darkos ready to hangout whilst stoking our nice long cats and dogs.
So lets lets drink poison and ingest herbal remedies for our pain, lets camp at shark mountain or in the forest by the cemetery. Lets go to olearys or celebr8 or sunset diner or …


    Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

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    TheCryptKeeper
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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Wed 28 Nov 2012, 1:55 am

    yeah man fukken bandikan. sharkasia is gonna be amazing.
    im gonna start getting a work on the UI of the text base game as soon as I have some spare time, i propose we do some work on er during the winter break?


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Wed 28 Nov 2012, 1:32 pm

    sure!


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Wed 28 Nov 2012, 1:59 pm

    dorty now that java is kickin on my comp again and i got m20 for reference we can KILL THIS SHIT


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Wed 28 Nov 2012, 3:09 pm

    yEEYEE! We doin a GUI interface ro whatÉ


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Wed 28 Nov 2012, 9:05 pm

    yeah gui interface ill draw a pic of how i picture it and post tomorrow so you guys can input


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Wed 28 Nov 2012, 10:08 pm

    paper prototyping. The best way.


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Thu 29 Nov 2012, 12:25 am

    heck yeah Smile wish I had time to start working on this.. i'm actually pretty excited. for Greasy Hammer's first game I'm programming the physics engine, so that will be good practice.

    and then they will be under OUR name. ALL HAIL SHARKASM.

    once I'm finished my current projects I'll get into this bitch heavy


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by Vyzor on Thu 29 Nov 2012, 1:42 pm

    lol Im hyped for the text based game Very Happy Very Happy I can't wait to start working on the story


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Thu 29 Nov 2012, 1:59 pm

    yeah man on your spare time (or while you're doin nothin at work) just think of stuff for the story and write it here


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by Vyzor on Fri 30 Nov 2012, 12:23 am

    We need to gather info on all the stuff we've come up with for it


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Sat 01 Dec 2012, 3:47 pm

    check it



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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by Vyzor on Sat 01 Dec 2012, 3:55 pm

    That's BEAUTIFUL. that's perfect of what it should look like


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Sat 01 Dec 2012, 3:58 pm

    sweet ill keep goin Smile


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Fri 14 Dec 2012, 12:03 am

    saux realized we should use gridbag if we want the window to be resizable lol, without relative placement it frigs it up, I didn't think of that. Resizable window isn't THAT important, but useful.



    btw... sharkasia is fucking awesome. FUCK.


    ps: wtf is the name of the main character in Intersteller XIV again?

    http://static.desktopnexus.com/thumbnails/849431-bigthumbnail.jpg

    http://www.backdirtroad.com/wp-content/uploads/backdirtroad_image_cropped-630x290.jpg

    http://www.sharpestpictures.com/pictures/Nature/Mountain/SnowMountain/ArgentinaFitzroySnowMountain2.jpg

    http://www.journeylatinamerica.co.uk/uploaded_images/holiday-extensions/river-tambopata-peru.jpg

    http://wallpapersgroup.net/wallpapers/2012/11/Forest-Path-Forest-Landscape-Desktop--375x600.jpg

    http://us.123rf.com/400wm/400/400/EcoSnap/EcoSnap1012/EcoSnap101200003/8340036-desert-landscape-with-grasses-red-sand-dunes-and-an-african-acacia-tree-sossusvlei-namibia-southern-.jpg

    https://room42.wikispaces.com/file/view/tundra.jpg/34683391/tundra.jpg

    http://www.wallpaperhere.com/view/20120101/Old_english_city_canal_2560x1600_old-english-city-canall.JPG

    http://wallpaperpassion.com/upload/18993/paris-landscape-wallpaper.jpg

    Smile




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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Fri 14 Dec 2012, 1:16 am

    anthony burwell


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Fri 14 Dec 2012, 1:17 am

    also all nice pics Very Happy


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Fri 14 Dec 2012, 1:19 am

    wanna help me with grid bag over christmas holiday?


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Fri 14 Dec 2012, 1:55 am

    yes!!

    and loook Very Happy

    [img][/img]


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Fri 14 Dec 2012, 2:26 am

    doooorty thats fuckin sweet, is there no snow biomes in civ?


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Fri 14 Dec 2012, 2:47 am

    lol tundra at the top


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Fri 14 Dec 2012, 2:47 am

    shit appinscot isnt even on there

    check photobucket


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by lil' poopie boy on Fri 14 Dec 2012, 2:54 am




    here, click this

    http://illiweb.com/fa/pbucket.gif


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Fri 14 Dec 2012, 12:38 pm

    oh lmao there we go. fucking awesome!!
    stupid forum


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by Vyzor on Sat 15 Dec 2012, 4:56 pm

    Holy fuck...thats beautiful! Very Happy Very Happy

    Wow, we actually created a fucking mythos and lore fantasy world of beauty!!

    We should work on some more lore!!


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    Re: Sharkasia: Legend of the Wolfram Emerald (Revisited! [Again])

    Post by TheCryptKeeper on Mon 17 Dec 2012, 3:50 pm

    yeah lore is very fun (and fairly easy compared to main plot) to work on.
    also gotta get some main plot (and concept art?) goin over the break.
    and late night GRINDING on text based game!


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